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The tour

The Tour

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The tour is the route you drive. Every tour is a real Grateful Dead run, its stops are actual shows (venue, city, date), and each stop knows its concert date so the in-game "Tonight's Tapes" panel can pull that night's real recordings from the Internet Archive.

Choosing a tour

You pick a tour year on the first screen. Ten are available, 1970 through 1979. Each has a different length and mileage, so they play quite differently — the 1975 "Hiatus" is four shows a few miles apart in San Francisco, while 1973 and 1977 are long cross-country hauls.

Year Name Shows Total miles Notable
1970 The Fillmore Years 5 ~435 Short hops; opens at the legendary Capitol Theater
1971 Skull & Roses 6 ~2,240 Legendary Fillmore East
1972 Europe '72 4 ~680 Overseas; legendary Lyceum finale
1973 Wake of the Flood 8 ~3,900 Legendary Watkins Glen Summer Jam
1974 The Wall of Sound 5 ~3,060 Legendary Winterland finale
1975 The Hiatus 4 ~12 Tiny Bay-Area run; legendary Great American Music Hall
1976 The Comeback 7 ~2,310 Theaters; legendary Tower Theatre
1977 The Spring Tour (default) 10 ~4,560 Legendary Barton Hall (Cornell)
1978 Shakedown Street 6 ~2,740 Legendary Cameron Indoor (Duke)
1979 Brent Steps In 8 ~2,405 Legendary Halloween at Nassau

Each tour has one legendary show (a bigger morale payoff, and the only place you can pull a "legendary" tape) and a finale (the last show; attending or taping it wins the run).

The default route: 1977 Spring Tour

The 1977 Spring Tour is the default and the recommended first run — ten shows from the Palladium to the Hartford finale, with Barton Hall (May 8, Cornell) as the legendary stop. Distances are miles from the previous show.

# Date Venue City Miles
1 May 4 The Palladium New York, NY 0 start
2 May 5 Veterans Mem. Coliseum New Haven, CT 75
3 May 7 Boston Garden Boston, MA 135
4 May 8 Barton Hall, Cornell Ithaca, NY 330 legendary
5 May 9 War Memorial Aud. Buffalo, NY 150
6 May 11 St. Paul Civic Center St. Paul, MN 900
7 May 13 Auditorium Theatre Chicago, IL 410
8 May 19 Fox Theatre Atlanta, GA 720
9 May 22 Sportatorium Pembroke Pines, FL 660
10 May 28 Hartford Civic Center Hartford, CT 1,180 finale

Distance and the real gap between show dates drive how much gas, food, and time each leg costs — see Resources & the Road.

Campaign mode

After picking a tour year (and before picking a role), you can set a campaign length: play up to 4 consecutive tour years back to back with the same character, crew, and van. Pick 1977 with a length of 3, for example, and you'll run 1977 → 1978 → 1979 as one long career. A campaign of length 1 is just a normal single tour. The chain always runs forward from your chosen year, using whatever consecutive years remain.

The Peak

Once per run, your character gets a scripted Peak — a story beat that surges one of your stats. It becomes eligible a couple of stops in (a chance each leg) and is guaranteed on the final leg if it hasn't fired yet. The Night Owl mod makes the surge bigger (+4).

Each role's Peak fits its character:

Role Peak surges To
Trust-Fund Kid Lot Cred 90
Veteran Taper Vibes 100
Burnout Lot Cred 100
Deadicated Grandma Vibes 100
Off-Duty Roadie Van 100
Spun Professor Lot Cred 85
Runaway Lot Cred 92

(Any role without a defined Peak falls back to a generic Vibes-to-100 surge.)

The finale & how a run ends

  • Win: attend or tape the finale show. The run is scored, achievements are evaluated, and the result posts to the Hall of the Fallen.
  • Lose: Vibes hit 0, you lose your whole crew, or the van breaks down (0 health) and you can't pay the $50 tow.

In a campaign, finishing one tour's finale rolls you into the next year rather than ending the career, until the last year's finale.


Related: Resources & the Road · Taping, Scoring & the Hall